Duck Typing
1. Overview
- Definition: Duck typing is a concept in programming where an object's suitability is determined by the presence of certain methods and properties rather than the actual type of the object itself.
- Origin: The term derives from the saying "If it looks like a duck and quacks like a duck, it must be a duck." It emphasizes behavior (methods and attributes) over explicit class definitions.
- Languages: Commonly used in dynamically typed languages such as Python, Ruby, and JavaScript, where type checking occurs at runtime.
- Advantages:
- Flexibility: Allows for greater code reusability and polymorphism.
- Simplified Code: Reduces the need for explicit type declarations and interfaces.
- Disadvantages:
- Runtime Errors: Can lead to runtime errors if an object does not meet the anticipated structure.
- Documentation Challenge: May obscure the expected interface of objects, making it harder to understand the code.
- Comparison to Static Typing:
- In static typing, types are checked at compile-time, providing earlier detection of type-related errors but reduced flexibility.
- In contrast, duck typing favors runtime evaluation, prioritizing flexibility at the cost of potentially increased errors.
1.0.1. Misc
- Polymorphism: Duck typing facilitates polymorphism, allowing different types of objects to be processed through the same interface.
- Design Patterns: Certain design patterns, such as Strategy and Adapter, may benefit from duck typing by allowing different object types to interact seamlessly.
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