Actor-Model Computation
1. Overview
1.0.1. Overview of Actor-Model Computation
- Definition: Actor-model computation is an abstraction used in computer science to model computation as a collection of "actors."
- Actors: The fundamental units of computation in this model that encapsulate state and behavior, interact with each other through asynchronous message passing.
- Concurrency: Supports concurrent computation by allowing actors to operate independently and in a non-blocking manner.
- Location Transparency: Actors can communicate regardless of their physical location in a system, enabling distributed computing.
- Fault Tolerance: The model encourages building systems that can gracefully handle failures by isolating actors.
1.0.2. Key Concepts
- Message Passing: Actors communicate by sending messages, ensuring that interactions are loosely coupled.
- State Management: Each actor maintains its own state and is responsible for managing it, thus simplifying reasoning about state changes.
- Supervisor Hierarchy: An organizational structure where actors can supervise other actors, enabling a robust fault recovery mechanism.
1.0.3. Connections
- The actor model contrasts with shared-state concurrency models, where threads share memory and require synchronization, leading to complexities like deadlocks and race conditions.
- Applications: Widely used in systems requiring high concurrency, such as telecommunications (e.g., Erlang), distributed systems, and real-time applications.
- It has influenced various programming languages and frameworks, promoting a paradigm centered on concurrency and parallelism, most notably in languages like Scala and Akka.
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